3d texture

I’ve tried to use glTexImage3D(…), but the pointer to the function is NULL. how can I get the function?

the same way as you access every function wich is an extension of your openglversion…
and your openglversion is (assuming you’re coding in windows) ALWAYS 1.1 (i mean the headers and .libs to compile)

means use it as an ext, use wglGetProcedure(“glTexImage3D”) or however called

more about this can be found in this very forum…


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