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enist
12-15-2003, 04:02 PM
Hi i'm using openGL on mac OSX and I possibly need to handle two different displays in full screen mode, for example one with menus info etc, and the other one with rendered animation. Im using GLUT right now but I dont think it can handle this kind of task, maybe using CGL directly its possible.
Any help would be great !
thanks

cwc36
12-16-2003, 12:06 AM
Hi,

You can create two viewports to do that.