First off, I understand the best way games use animated models is by writing their own exporter from their model package of choice. Hence, all games practically use their own formats. Unfortunately I don’t have the time to learn specifically the Maya API.
Here’s what i need from the format, Keyframed Animation. I don’t need a complex hierarchy or bone structure.
Now, I really would like to use the *.md2 format since it has what I need. I could only find an old Maya 3 exporter for this, and my luck doesn’t load in 4.5.
If anyone knows a great format or an maya 4.5 md2 exporter that would be great. Thanks!