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View Full Version : Triangle Strip Algorithm



Eric
02-13-2000, 11:55 PM
Hi !

Sorry for this topic : I know it's already been posted in the old discussion board but I can not find it !

I am looking for an algorithm that would convert a set of unorganized triangles into triangle strips...

I know someone posted an address for that but I can't remember what it was...

Thanks.

Eric

P.S. : the purpose is to optimize my viewer which, at the moment, straightly imports 3DS max objects (unorganized triangles...).

Eric
02-13-2000, 11:57 PM
Aie Aie Aie....

Sorry, forgot to check the "Rendering Techniques" section of this site...

Don't kill me... http://www.opengl.org/discussion_boards/ubb/smile.gif

Eric