Works fine on Radeon 8500, except that it crashes at the end of the pool scene.
A suggestion though, 60Hz isn’t cool, EnumDisplayModes() is your friend
Yeah, I totaly forgot to use the EnumDisplayMode func, thanks, btw the demo isn’t finished at the pool scene :-(( since I haven’t got a ati, it will be hard to debug.
The 6193 has support for ARB_vertex_program. Fetch them at rage3d.com
I had wondered if those had support, or if you had some double-secret source of beta drivers. Thanks for the tip, Humus, I’ll try those when I get home from work tonight.
Runs fine on my 8500 now that I downloaded the beta drivers Humus recommended. I didn’t get the crash after the pool scene either, I was able to use the free mouse look at the end w/ the credits.
The hatching scene ran rather slow for me, but it could be my 1.1 ghz Athlon not being fast enough.
The hatching scene only uses 3d texture, vertex program and texture compression … strange, I tought that the cube scene was the slowest … btw thanks for you feed back, I’m happy that ati has released drivers for ati 8500, so you have been able to test my demo. Thanks again, you can watch to the vertex program if you want, there are in the vp subdirectory.