View Full Version : Texturerendering

08-28-2000, 10:58 PM
Is there a way under OpenGL ( like Direct3D ) to render on a texture?
Please give me a hint or a link where I can find more informations about this topic.

08-28-2000, 11:29 PM
It seems that you can only draw what you want first, then glCopyTexImage or glCopyTexSubImage.

Does anyone else have a better way?