Originally posted by ZbuffeR:
Well humus, to see green instead of transparent, what about this (it works) :
gl_FragColor = vec4(0, 1, 0, 1);
Ah, I didn’t realize it was being blended.
As for the enum error, here’s some output from GLIntercept that might help you out:
GL ERROR - Function glTexImage2D(GL_TEXTURE,0,GL_RGB,1024,1024,0,GL_RGBA,GL_UNSIGNED_BYTE,0x0000) generated error GL_INVALID_ENUM
GL ERROR - Function glTexImage2D(GL_TEXTURE,0,GL_RGB,1024,1024,0,GL_RGBA,GL_UNSIGNED_BYTE,0x0000) generated error GL_INVALID_ENUM
GL ERROR - Function glTexImage2D(GL_TEXTURE,0,GL_RGB,1024,1024,0,GL_RGBA,GL_UNSIGNED_BYTE,0x0000) generated error GL_INVALID_ENUM
GL ERROR - Function glTexImage2D(GL_TEXTURE,0,GL_RGB,1024,1024,0,GL_RGBA,GL_UNSIGNED_BYTE,0x0000) generated error GL_INVALID_ENUM
GL ERROR - Function glTexImage2D(GL_TEXTURE,0,GL_RGB,1024,1024,0,GL_RGBA,GL_UNSIGNED_BYTE,0x0000) generated error GL_INVALID_ENUM
GL ERROR - Function glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR_MIPMAP_LINEAR) generated error GL_INVALID_ENUM
GL ERROR - Function glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR_MIPMAP_LINEAR) generated error GL_INVALID_ENUM
GL ERROR - Function glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR_MIPMAP_LINEAR) generated error GL_INVALID_ENUM
GL ERROR - Function glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR_MIPMAP_LINEAR) generated error GL_INVALID_ENUM
GL ERROR - Function glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR_MIPMAP_LINEAR) generated error GL_INVALID_ENUM
GL ERROR - Function glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR_MIPMAP_LINEAR) generated error GL_INVALID_ENUM
GL ERROR - Function glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR_MIPMAP_LINEAR) generated error GL_INVALID_ENUM
GL ERROR - Function glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR_MIPMAP_LINEAR) generated error GL_INVALID_ENUM
GL ERROR - Function glEnd() generated error GL_INVALID_ENUM
GL ERROR - Function glMatrixMode(GL_MODELVIEW_MATRIX) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE8) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE9) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE10) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE11) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE12) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE13) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE14) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE15) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE16) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE17) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE18) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE19) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE20) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE21) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE22) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE23) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE24) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE25) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE26) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE27) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE28) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE29) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE30) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_TEXTURE31) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_ACTIVE_TEXTURE) generated error GL_INVALID_ENUM
GL ERROR - Function glClientActiveTexture(GL_CLIENT_ACTIVE_TEXTURE) generated error GL_INVALID_ENUM