View Full Version : Anti-Aliasing Lines Using Texture Mapping

Andrew Jameson
03-06-2000, 11:44 PM
I've seen references to a method where lines can be anti-aliased by applying a texture to them. I've tried this but to no avail and I am looking for advice. Ideally, I want to remove the unsightly aliased lines from my objects and enabling line smoothing us just too slow - so can it be done using textures and how ?