So please explain to me how this is false.
The veracity of the statement is not the primary issue. You’re accusing nVidia of spreading FUD: Fear, Uncertainty, and Doubt. ATi’s statement about nVidia’s solution spreads Fear, Uncertainty, and Doubt. Hence, it is as much FUD as what nVidia has said.
That being said, it isn’t on nVidia to explain how their bridge isn’t going to cause these problems. ATi’s the one making the random claim; it is on them to prove their FUD.
“more vulnerable to failure”
How much more? 0.001% would be sufficient to make this claim true, but it doesn’t have any real-world meaning.
“performance bottlenecks”
Only in the sense that they won’t run at 16x speeds. But this, too, is misleading, because hitting AGP/PCIe memory is still going to be far slower than native video RAM.
“incompatibility with software applications”
OK, this is just an out-and-out lie. There is nothing that makes nVidia’s solution “incompatible” with anything. To the outside world, it’s aa PCIe chip. If it just so happens to never go above 8x speeds, that’s its buisness.
This is a discussion of technical merit on the different solutions
If anything, it’s a discussion of how ATi’s solution (either due to hardware misfunction or drivers) clearly isn’t helping much on glReadPixels performance. nVidia’s glReadPixel support, on native AGP, is almost the same as ATi’s one under PCIe. nVidia’s, even with the AGP/PCIe bridge, isn’t likely to get worse, so it is entirely possible that NV40’s PCIe versions will be faster.