OpenGL and GLUT under windows 98

Hello,

I’m trying to get a program written using GLUT and OpenGL to work on Windows 98. The only thing I get in my “drawing” window is this big hexagonal white shape. The program works fine under WinNT and Linux. I tried to compile a GLUT example: same thing. OpenGL programs that are not using GLUT work ok.

I don’t get any error from the linker, and no runtime unresolved stuff either.

Any idea?

Thanks a lot for your time