View Full Version : 360º render

Jesús Ortiz
07-08-2002, 04:37 AM
How can I render 360º view ???

I'm making a game, and I want to render a 360º view to a texture to use it as environment map.

Now I'm using a 160º view, but I needed a 360º. (With +160º I have too distorsion of the image).


Another question: Can I use spherical and eye plane proyection at the same time?


Thank you very much for your help.

Hasta la vista.

07-08-2002, 04:40 AM
You probably want cubemapping. Search for it on Google.

Jesús Ortiz
07-08-2002, 05:42 AM
Thank you very much for your answer. I'll try it.