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View Full Version : MultiTexturing an unknown amount of textures



nukem
08-24-2003, 12:20 PM
I am writing an advanced MD3 engine. MD3's in them have textures for each mesh. The thing is there could be from 0 to 32 textures. Is there a way I could write a for loop that will go threw all the textures and bind each of them to the object without a huge switch statement?

Thanks
nuke

AdrianD
08-25-2003, 03:11 AM
no