I got a GF 4 Ti 4200 now. The specification says that it has 2 vertex shaders. Does that mean i could use 2 vertex programs at the same time? I wouldn´t know how i could combine them (technically) and i cannot think of a situation where one would need that.
Or does it simply mean, that the card can process two vertices at the same time, but both with the same program?
And another question: Do you think that ARB_fragment_program will ever be available on GF 4 cards through a driver, or are there issues, which make this impossible?
Or does it simply mean, that the card can process two vertices at the same time, but both with the same program?
That is correct.
And another question: Do you think that ARB_fragment_program will ever be available on GF 4 cards through a driver, or are there issues, which make this impossible?