Object implement to OpenGL

Do you know some library or DLL to implement 3D objects (.3DS studio max format, wightwave format, maya or other famous) into OpenGL??? I want to draw the 3D object in some 3D program and then enter the object to use in C++ with OpenGL!

This probably belongs in the beginner forum.

There are several sites that demonstrate loading 3d models, such as:
http://nehe.gamedev.net
http://www.gametutorials.com

And a google search would turn up numerous others.

Also, it would probably be a good idea to look up the file format and write your own loader.

Hope that helps.