View Full Version : Object implement to OpenGL
03-19-2002, 09:07 AM
Do you know some library or DLL to implement 3D objects (.3DS studio max format, wightwave format, maya or other famous) into OpenGL??? I want to draw the 3D object in some 3D program and then enter the object to use in C++ with OpenGL!
03-19-2002, 09:23 AM
This probably belongs in the beginner forum.
There are several sites that demonstrate loading 3d models, such as:
And a google search would turn up numerous others.
Also, it would probably be a good idea to look up the file format and write your own loader.
Hope that helps.
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