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View Full Version : hello how can i develop a ray trace/dadiosity engine??



abrescom
09-16-2002, 10:19 PM
im a newbie.
i hope someone can help me

you can give me: links, books, sites, EVERITHING!!!

thanks in advance

FReD1
09-16-2002, 10:50 PM
If you are really a newbie, then learn
how to use google first ! (sorry, could'nt resist !)
And how much 'newbie' are you ?
I hope you are a least a bit literate in programming (c, c++ whatever).
As for beginning, go for ray-tracing first.
It's rather simple to have something up and shiny (and slow btw...) rapidly.

FReD

ps: as for books, I would begin with:
- advanced animation and rendering, by Watt & Watt
- Computer Graphic 2nd ed., James D. Foley & al


[This message has been edited by FReD1 (edited 09-17-2002).]

Ysaneya
09-16-2002, 11:00 PM
http://www.daimi.au.dk/~lai/lysrapport/

Y.