I use a 3D engine that manages color table and since I have changed my graphics card (GeForce2 to GeForceFX 5200 with the last driver released 44.03) the upload of the color table doesn’t work !
With the GeForce2 (or with any not too much recent cards), I must use the token GL_TEXTURE_2D as first parameter of the glColorTable() function to work properly (even if the OpenGL specification tells that the first parameter must be GL_COLOR_TABLE !).
With the GeForceFX5200 I must use the token GL_COLOR_TABLE. That is normal. But I could no more seen the paletted texture !
It seems that GL_COLOR_TABLE is not supported by latest graphics cards ;(
Originally posted by Sancho:
[b]Hello,
I use a 3D engine that manages color table and since I have changed my graphics card (GeForce2 to GeForceFX 5200 with the last driver released 44.03) the upload of the color table doesn’t work !
With the GeForce2 (or with any not too much recent cards), I must use the token GL_TEXTURE_2D as first parameter of the glColorTable() function to work properly (even if the OpenGL specification tells that the first parameter must be GL_COLOR_TABLE !).
With the GeForceFX5200 I must use the token GL_COLOR_TABLE. That is normal. But I could no more seen the paletted texture !