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detzel
11-14-2002, 01:26 PM
Hey guys, this is my last year in school and I have to do a senior project. I would love to do something OpenGL because I love but I can't think of any good ideas to use. Could you possibly think of anything that would be fun and intersting to do? Maybe a game or simulator of some sort.

adityagaddam
11-15-2002, 10:40 AM
base a game on your school... that would be good remembering thing for you and the teacher too

-Aditya

SirKnight
11-15-2002, 12:27 PM
Ya that would be sweet. Make a .map file viewer and make a map of your school. Then from there do some simple engine stuff where you can walk around and view some cool OpenGL effects, maybe like perpixel stuff and moody shadows.

-SirKnight

NitroGL
11-15-2002, 12:58 PM
Maybe come up with a kickasre shadow system that looks good, is correct, and flexible! (ie. DO THE IMPOSSIBLE!)

http://www.opengl.org/discussion_boards/ubb/wink.gif

Edit:
Oh, and is FAST!

[This message has been edited by NitroGL (edited 11-15-2002).]

coelurus
11-15-2002, 01:18 PM
If you get some time over and want to investigate in some improvements on today's 3D-gfx (NOTE: this is only a suggestion http://www.opengl.org/discussion_boards/ubb/wink.gif ), try to make autonomous character animation. I think this is the only thing that makes me think new games are all the same as the old ones, you always see static animations...
Anyway, that school-project seems fun, perhaps it'll be enough http://www.opengl.org/discussion_boards/ubb/smile.gif

*Aaron*
11-15-2002, 07:05 PM
Are you a senior in high school or college? What are the guidelines for this project?

[This message has been edited by *Aaron* (edited 11-15-2002).]

V-man
11-15-2002, 08:40 PM
Personally, I think some of the most interesting stuff about graphics is the programmability.

Go to nvidia's and ati's site. Very cool stuff there. Visit siggraph page (a lot of great ideas materials there)

Maybe you won't have time to produce some super game but making a tiny demo with a big wow factor will be better.

V-man