Hi all,
I’m working with collision detection and would want know how to use occlusion queries for detecting collisions between arbitrary objects(non-convex), also would like to know if exists more advanced techniques for collison detection using GPU
Best regards,
Yalmar.
Hi yalmar.
I wrote this some time ago : http://ece.fr/~miffre/Files/GPUCollisionDetection.rar
The coding is not in the best style, and iirc, the technique didn’t work perfectly, but maybe it can get you started.
Hope it is of any help