View Full Version : non-power-of-two indexed texture lookup

08-02-2004, 12:26 PM
I am using 8 bit indexed texture lookup with glColorTable() and it works fine, but when I use a non-power-of-two texture with gl_texture_rectangle_nv along with glColorTable, my texture does not display correctly? Are these two operations not compatible with each other?

08-02-2004, 12:40 PM
You can't use glColorTable with rectangular textures. You should be getting an INVALID_ENUM error if you are passing GL_TEXTURE_RECTANGLE_NV as the target parameter of this function.