View Full Version : Geez... rotation again..

11-24-2000, 07:56 AM

I am asking myself how to do a Yaw, Pitch and a Roll to an objet with Euler angle.

Is there a conversion or something i can do?

We can represente any Yaw Pitch and Roll with a particular Euler angle right?

Or if there is a simpler methode using Matrix, i might try it.

Sorry for my rude english, since i am not writing english very good.

best regards,

11-24-2000, 12:25 PM
Wouldn't it be simpler if you just used gluLookAt() and recalculated the up vector?

Just an idea...