Does anybody know how to retrieve vertices out of glut-geometry-objects (for example the famous glutSolidTeapot) . Is it possible at all ?
Thanks,
Edo
Does anybody know how to retrieve vertices out of glut-geometry-objects (for example the famous glutSolidTeapot) . Is it possible at all ?
Thanks,
Edo
Originally posted by edotorpedo:
[b]Does anybody know how to retrieve vertices out of glut-geometry-objects (for example the famous glutSolidTeapot) . Is it possible at all ?
Thanks,
Edo[/b]
Yes, you can use OpenGL feedback to do this.
Alternately, you can download the GLUT source code. The teapot uses evaluators, unfortunately.