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skinx
08-06-2005, 07:55 AM
hi all, i would like to enquire and ask help from u guys out there.. erm.. how to create a bouncing ball using openGL with the acceleration decreases when the ball hit the ground?

M/\dm/\n
08-06-2005, 08:01 AM
pure physics is in a no way advanced opengl

skinx
08-06-2005, 08:13 AM
sorry.. i'm new.. but can u teach mi where to post this?

M/\dm/\n
08-06-2005, 08:21 AM
There is a math board here or even better math and physics board at gamedev.net

SirKnight
08-06-2005, 09:48 AM
The new DirectX SDK has a bouncing ball demo. I knnow this isn't GL but the math of the ball physics is what you need anyway.

-SirKnight