.NET

Does anyone know Microsofts future commitment for OpenGL on the .net platform ?

I don’t but in my opinion the involvement of MS with OpenGL has very little to do with the .NET platform…

Regards,

Eric

About the same as Microsoft’s commitment to Direct3D on Visual C++ .NET. IE, if you have the headers and libs, you can use it. If not, then you can’t.

Now, if you’re asking whether or not you can use OpenGL in a Managed C++ or C#, or even Visual Basic code via the .NET framework… I seriously doubt it. You can alwasys expose GL yourself to such things. I think someone has already written a COM/IDispatch interface to OpenGL, so Visual Basic can access it.

Originally posted by Korval:

Now, if you’re asking whether or not you can use OpenGL in a Managed C++ or C#, or even Visual Basic code via the .NET framework… I seriously doubt it.

I have never tried it with OGL, but I work in C# and you can easely load functions from dlls. Furthermore C# has a pointer type, so it seems like C# could work just fine.

http://csgl.sourceforge.net/
I think, this library for you.

Thank you Ayaromenok!
This is what I am looking for.

Berny

Originally posted by ayaromenok:
http://csgl.sourceforge.net/
I think, this library for you.