Hi,
I have a ATI Radeon 9700 and I want to use it to do matrix multiplication, this is possible but the problem that I am having is when I put a matrix in as a texture and then read the pbuffer the values are there but they are 8 bit long 0 - 255, do you know how to make it 32 bits long. Like I want to put in 15.2 and I want the pbuffer to read back 15.2, right now it reads back 255
Any help would be greatly appreciated
Neerav