View Full Version : blur the backbuffer
anyone got a routine that can do an all over blur to the GL backbuffers ? would be most cool if anyone had one.
Gaussian blur hack:
read the back buffer (to texture/bitmap/wjatever) and redraw it with different offsets located within a circle. If you draw *n* images then change the colour scale to 1/*n*
do you know anywhere where i can find 'Gaussian blur' code ? sounds just like what i need to do.
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