Collision Detection

I’m working on a 3D engien at the moment, but I have problems with the collisions. I’m reading in triangles from a file and I would like to make the triangles detected for collision.

Any suggestions or tips are welcome!

Is there any software that calculates the math for collection.

Here are some URL’s for you to check out http://www.gamasutra.com/features/20000330/bobic_01.htm http://www.gamasutra.com/features/20000210/lander_01.htm http://www.gamasutra.com/features/20000208/lander_01.htm There is some info on www.flipcode.com but the site seems to be down at the moment

Nate http://nate.scuzzy.net