I am getting a segmentation fault when I specify a cube map target to the glFramebufferTexture2DEXT call. Here’s a snippet of code for just the -X face:
FBO is not supported ‘officially’ in the Cat 5.6 ? (ie, the extension is not shown is the GL_EXTENSIONS string). At least, not on Radeon 9800 or earlier.
Yes, I am loading the function pointers even though it is not returned in the extensions string. I read that it was partially implemented on another thread and wanted to try it out. Any idea when this will be fully implemented on ATI? BTW I am running an X800 card.
Implementing all corner cases and correctly handling all weird application paths is quite a large task, so that will take a while. But an implementation that covers 95% of the normal usage should be out in the not too distant future.