Auxiliary buffers

Is it possible to use auxiliary buffers in Windows with an nVidia graphic card (TNT2, geforce or geforce2).
I want to store images in these buffers so that I don’t have to redraw them every time I want to display them.

To my knowledge, AUX buffers are not supported on Win32 platforms. But I hope that someone can contradict me.

That’s what I thought !
And I also hope someone can contradict you !

I plan to implement them eventually, but I can only do so many things…

I’d suggest buffer regions instead for now.

  • Matt

So I guess I’ll have to use extensions.
Thanx Matt.