View Full Version : Bitmap Character Problem

02-29-2004, 05:47 PM
Posted this in toolkits ... 4 days and no reply ... Trying here instead in hopes that someone has seen this type of artifact and I do not believe that it is a toolkit related problem but some sort of state setting.


Anyone seen this artifact when using glutBitmapCharacter(...) ? The upper text is from a textured font and works perfectly, the lower text is from GLUT. The GLUT text flickers and looks jagged ... Also, the GLUT text doesn't show up at all unless GL_FOG is enabled.



03-03-2004, 12:02 PM
Looks strange, are you drawing them on another coplanar surface?

It's probably just zbuffer interference a.k.a. zfighting.

Move the polys off the surface or use polygon offset.