ModelView_Matrix

Hi all!
I would like to know what is the way to “manually” construct the ModelView_Matrix… I mean that I would like to construct and calculate it by myself bypassing OpenGL.
Is there someone who can help me on this subject?
Thanks in advance!

build a matrix-array
e.g.

GLdouble mymatrix[16]={3,54,5,3,3,4,5…};
glMatrixMode(GL_MODELVIEW);
glLoadMatrixd(mymatrix);

hope that helps

Check out the beginner board, there is a 86+ topic on this very thing.

I think you should search for multmatrix or something close to that.