Hi all!
I would like to know what is the way to “manually” construct the ModelView_Matrix… I mean that I would like to construct and calculate it by myself bypassing OpenGL.
Is there someone who can help me on this subject?
Thanks in advance!
build a matrix-array
e.g.
GLdouble mymatrix[16]={3,54,5,3,3,4,5…};
glMatrixMode(GL_MODELVIEW);
glLoadMatrixd(mymatrix);
hope that helps
Check out the beginner board, there is a 86+ topic on this very thing.
I think you should search for multmatrix or something close to that.