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GLCoder
01-01-2003, 07:07 AM
we try to do collision detection. in my way i am working for the best about 1 year...
and i know two good ways : Melax's bsp collision detection code and QuakeII collision routine... melax has no example for his algorithm and quakeII is so complex C for me that i am coding in delphi...

everyone say i am doing collision detection with his/her terrain or quake bsp file but nothing in scene... i am so angry for this...

i know this topic is out for this forum but i can't handle myself to ask...

is there anyone DOIIIINGGG collision on bsp's and success and uses Nooooodes...

thanks
regards...