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Foxbat
04-03-2006, 08:19 PM
Is there an 'invalid' texture name that glGenTextures will never return? Oh, say 0 (zero) or 0xffffffff? Will glGenTextures start at zero or one and then work its way up?

sqrt[-1]
04-03-2006, 10:00 PM
glGenTextures should never return zero