Hi All,
I am trying to write a DXF file from a 3D object which is constructed with polygons(triangles). There are more than 1lakh triangles generated by our marching cube implementation to re construct a human face. But when I am writing the same triangles in the 3DFACE ENTITY of DXF file, the same face (with colour and shading) are not coming. I have the following doubts.
Is 3DFACE is the best entity to choose
How can I represent Colour and Normal of each triangle
Please help me by providing some clue on this area.
Hello
Actually It is not a bug of my code, since the marching cube will produce that much triangles without doing the decimation. My doubt persists ! then How can I store colour in a DXF file ?? suppose a BLUE coloured face.