SDK 10 PROBLEM

I’ve the nv opengl sdk 10, and when I try to run the simple frame buffer object project, converted in c++ 2005 express, I get this error:

 
>c:\programmi
vidia corporation
vidia opengl sdk 10\common\include
vquaternion.h(103) : error C2955: 'nv::vec3' : use of class template requires template argument list

 

why? How to repair?

Sorry about that. I tried to fix all of those before release. The problem is that it needs to be vec3<T> instead of just vec3.

-Evan