unicode characters display

Does anybody know a easy way to draw Unicode characters (such as Chinese characters) with OpenGL? Since the number of Unicode characters can be huge, the use of display lists does not seem to be feasible.

Thanks.

Here’s a good discussion about font rendering:
http://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=009649
You can also search the archives for more. Search for arabic/chinese font/text.