PDA

View Full Version : Octree junctions



KRONOS
02-11-2002, 12:42 PM
I'm building a world with octrees culling, the problem are the edges where the cubes meet... I would like to know how I can slipt the triangle (the simples geometry in the world) in the face of the quad of the cube... Like Quake3 with the decals, clipping them where necessary...

Thanks