Is there a ready-to-be-used Delphi unit that is equivalent to the C header file glut.h? Or should I implement one?
Originally posted by softland_gh:
Is there a ready-to-be-used Delphi unit that is equivalent to the C header file glut.h? Or should I implement one?
I have one on my site. Shameless plug: http://www.gamedeveloper.org/delphi3d
- Tom
Thanks Tom