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A027298
10-15-2002, 07:58 PM
Hi!!!

Does anybody know a pointer how texture mapping works in detail, I mean:
How does the transformation from object coordinates to texture coords works, and this with good explanations.

Thanks!!!

Asgard
10-16-2002, 01:59 AM
The best place to start is the OpenGL spec. It describes in detail how it works.

MichaelK
10-16-2002, 03:17 AM
Yes, you are right. Its a good idea http://www.opengl.org/discussion_boards/ubb/smile.gif