nVidia, pay attention! Problems with Lines on GeForce 2 Ultra

Hi, that is THE SECOND TIME I am asking the same question. It’s quite urgent. I am drawing a grid of lines and see flickering triangles on it. How can I avoid this artifact?

Quaternion -

I think that the reason your problem didn’t get much attention is because your question is very vague as stated. Can you show a screenshot of the problem? How are you drawing your grid? How do you set your vertices/colors/texcoords? Does it always happen or only under certain circumstances? Can you post the code?

As is, it’s too vague to debug. I have used GeForce Ultras at work (including wireframe) and I have never seen this problem.

Zeno

OK, problem solved.
I draw the grid in a different way. But I still don’t know what was the problem.