View Full Version : Check My Engine if you like :) BeK Engine

09-02-2005, 11:54 AM
hello people!
I finish my 3dengine this days! (oh.. i am gonna cry :') I finally finish it! :D )

If you like check it out..
Its not something perfect but its something :p

Dont forget to read the readme file for the controls and the credits! :)

Also notice that the engine requires Pixel shader 2 support and OpenAL support.

thanks for your time guys! :D

ahh... if you dont have sound.. try to download the openAL dll from the engine's site. :D

09-02-2005, 12:56 PM
Hem... May I ask "where ?" ?

09-02-2005, 01:27 PM
What, you mean you don't intuitively know since birth what the link is? :D :D :p


09-02-2005, 08:22 PM
I need coffee! :D :D http://bekengine.periergoi.gr :D

09-03-2005, 02:44 AM
openal32.dll not found.
sorry, I'm not interested enough to search the web for it.
I'm sure your engine's great.

09-03-2005, 02:55 AM
yeap i know... every sound card has different openal32.dll.. if i include mine it wont work on creative sound cards.. i will upload now two different openal32.dll files for nvidia and creative. thanks :)

09-03-2005, 05:45 AM
I don't understand...if that's the case, then surely you should be explicitly loading the dll, and fail gracefully (disable audio) if the dll isn't present on the host machine. The absense of a particular audio API should not bring down your entire application. I don't care about your audio.

09-03-2005, 08:53 AM
you are right my friend. but i just add an openal32.dll file available for download at the web page! the easy and dirty way! :D now it will work on you too! (at least i hope :p )

09-03-2005, 11:35 AM
Rooms with knot and pool are not rendered correctly (without lighting and shadows). Only some kind of snowflake falls from the top of floor.

HW spec: P4 2.8, WinXP SP2, NV-6800U, FW 78.08


09-03-2005, 11:38 AM
maybe cause you dont move the light using the keys inside the room? without the light in them they are dark! (i know that the water sucks a little :D )