View Full Version : GeForce3 Buffer Region problems

04-14-2003, 08:42 AM
I have problems with Buffer Region-
after resising window, application crashes.
Everything works fine before resizing- it saves and restores color buffer and depth buffer. But when I change window size, it works poorly, or even crashes.

Does anybody know a solution for this problem?
Right now my workaround is making window maximized at start (but still it could crash)- or using glReadPixels/glWritePixels.

Thanks for any ideas.

04-14-2003, 10:36 AM
Looks like you and me are in the same boat today, nobody wants to help us! ;D But thats ok, I hardly know what you are talking about here but when I resize to a fullscreen from windowed I have to reload everything or it doesn't show up (textures, display lists, etc..) Something about losing buffers but I'm not sure. Try it, seems to work fine for me..

04-14-2003, 10:40 AM
Can you post or send me an app that reproduces the problem? Hopefully with source?

04-14-2003, 12:15 PM
whole application is huge, so I'll try to make another one, with the same problem :-)
but I'll do it tomorrow.