im looking for one unique textured model (like necessary for objectspace bumpmapping), ideally one with about 5,000 tris.
i have made my own models but they are all rather simple and dont stress ‘the algorithms’ enuf.
ideally also im looking for quite a complicated model eg the standford bunny (i think thats the name) is not good enuf cause its quite simple ie its rather rounded ie theres not much difference of angle between adjacent faces.
basically anything (as long as its a bit complicated ie the stanford bunny is out, its just a ball with a couple of ears).
basically i want to test my objectspace bumpmapping method with it knowing if it handles this model then it can handle all models (hopefully).
ive made my own models in the past but theyre a bit basic.
whatever i downloaded 6.1mb of the file + then opera crashed.
r u sure the model is unique textured ie each polygon in the model, has a unique space in a texturemap.
cheers that dragon looks to be exactly what im looking for (after i reduce the tri count )
edit - one second thought those models wont contain any texture data either,
then again they will be extremely useful for other things
another link of that page was http://www.cc.gatech.edu/projects/large_models/
[This message has been edited by zed (edited 11-19-2002).]