View Full Version : Inverse kinematics...

11-14-2000, 05:57 AM
Has anyone done some "inverse kinematics" programming? Does anyone have a demo or some source-code? I've already checked out Jeff Landers stuff (www.darwin3d.com/gamedev.htm), but I need some more details. If anyone have some sources of information on this subject please post a link or mail me

// Thanks in advance, Göran Backlund

[This message has been edited by ankan666 (edited 11-14-2000).]

11-14-2000, 02:34 PM
I have an old program i made in Turbo Pascal 6.0, where i use inverse kinematics to draw a 3d robot arm and move the robot arm.
I don't remember if you can execute it, because you don't have the robot(hardware), but if you want the source, let me know and i will send it.