Displaying Live Video

What would be the best way to display video in opengl? I’m thinking of using a texture to display the video one froma at a time. I’m not sure how to get the video data associated with the texture. Any thoughts?

glTexSubImage2D…

PBO could help (http://oss.sgi.com/projects/ogl-sample/registry/EXT/pixel_buffer_object.txt)

OK. Good. I’m doing that , but I still don’t have any video. I’m using a Matrox Meteor II frame grabber.