View Full Version : picking objects on the viewport

10-01-2000, 06:46 PM
I used glpushNames ( & glPopNames) to identify be able to pick an object on the screen using glPickMatrix.

HOwever, the name of the last object that I rendered on the screen seems to be identified with the whole window. THerefore, even if I click the mouse somewhere in the window but not on any object, it identifies the last object I've drawn.

what am I doing wrong???? ... any suggestions where to start looking? I've ran over the code so many times !!! thanks!

10-15-2000, 08:20 PM
Are you pushing the name before you draw and poping it right after? This is the only thing I can see. Do you have a sample of your code?