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Dogcow
10-23-2002, 09:12 AM
I know how to create cube's and other complex objects out of vertices, but how can I just make a solid face? I'm wanting to create a floor to build my 3d world on top of...

TIA,
-Dogcow "moof!"
Visit The Underground (http://theunderground.eon.com.au)

coredump
10-23-2002, 10:35 AM
1. 2 triangles using GL_TRIANGLES | GL_TRIANGLE_FAN | GL_TRIANGLE_STRIP
2. GL_QUAD
3. GL_POLYGON

these are a few options you can use

b

adityagaddam
10-23-2002, 11:14 AM
yeah... like he said.. I dont know why you are having a problem when you are already creating each face in the cube.. if you are using the glut thing then here how:

glRotatef(angleofFloor,1.0,0.0,0.0);

glBegin(GL_POLYGON);
glVertex3f(x,y,z);
glVertex3f(x,y-height,z);
glVertex3f(x+width,y-height,z);
glVertex3f(x+width,y,z);
glEnd();

Dogcow
10-23-2002, 11:58 AM
yeah...duh.

On my way to class I realized how easy this is... "d'oh!"

Thanks,
-Dogcow "moof!"
Visit The Underground (http://theunderground.eon.com.au)