View Full Version : why does quad colour overlay my texture?
03-04-2004, 03:44 AM
When i bind my texture (which is a char image) onto the yellow quad, the image texture becomes yellow. How cld i remedy that??
03-04-2004, 08:28 AM
glTexEnv with GL_MODULATE is default. Use GL_DECAL to replace with the pure texture color.
03-04-2004, 10:19 PM
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