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10-28-2001, 07:40 AM
for my uni final year project ive got to create a visual environment to demonstrate a mathematical model of a cars handling.

can i do this with openGL?

where do i start?
is it easy to use?
how much?

any help you could give to this complete beginner would be appreciated

cheers
tom

jabe
10-28-2001, 08:06 AM
opengl is not a scenegraph api. it gives you the possibility to light, cull and draw triangles delivered by a scenegraph lib or whatever. there is no possibility to let opengl do physic calculus or object interactions for you.

you should look for a scenegraph library like SGL, Genesis ... there are so many open source projects around ... and work with it.

regards,
jan