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ArchMiffo
11-16-2002, 01:13 PM
If I have 3 3d vectors that describe a plane, would this be a correct way to calculate the normal of that plane:

crossproduct(v2-v1, v3-v1));

ribot
11-16-2002, 01:48 PM
Go here as a starting point:
http://nate.scuzzy.net/docs/normals/